
Tales of Symphonia: The Animation (2007)
อนิเมะญี่ปุ่นซีรี่ย์ 2007แอนิเมชันไซไฟแฟนตาซีแอ็กชันผจญภัยดราม่า
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- Tales of Symphonia: The Animation
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เรื่องย่อ Tales of Symphonia: The Animation
Tales of Symphonia: The Animation เป็นอนิเมะญี่ปุ่น ปี 2007 มีทั้งหมด 11 ตอน สถานะจบแล้ว
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Two worlds exist, unaware of the other`s existence. These worlds survive by competing for the use of mana. The most important beings in these worlds are known as the "chosens". These chosens must go on a journey to awaken the sleeping Summon Spirits, defeating the Desians, and restoring mana. Lloyd Irving and his friends Colette Brunel, the Chosen of Sylvarant, and Genis Sage, the smartest kid in Iselia set off on a journey with Kratos, a mysterious mercenary and Raine, Genis` sister. Along the way, they make more friends and discover the truth behind the World Regeneration. Based on the video game of the same name.
Tales of Symphonia: The Animation ดูได้ที่ไหน (ถูกลิขสิทธิ์)
ยังไม่พบข้อมูลผู้ให้บริการที่มีลิขสิทธิ์เรื่องนี้ในประเทศไทย เราจะอัปเดตทันทีเมื่อมีแพลตฟอร์มนำเข้ามาฉาย
นักแสดง Tales of Symphonia: The Animation
นานะ มิซูกิรับบท Collet Brunel (voice)
คัตสึยูกิ โคนิชิรับบท Lloyd Irving (voice)
折笠愛รับบท Genius Sage (voice)
ฟูมิฮิโกะ ทาจิกิรับบท Kratos Aurion (voice)
冬馬由美รับบท Raine Sage (voice)
อาเกมิ โอกามูระรับบท Sheena Fujibayashi (voice)
มาซายะ โอโนซากะรับบท Zelos Wilder (voice)
牧島有希รับบท Pronyma (voice)
โทชิยูกิ โมริกาวะรับบท Yuan Ka-Fai
ทากายะ คุโรดะรับบท Botta (voice)
คานาโกะ ทาเตโนะรับบท Corrine (voice)
โฮโกะ คูวาชิมะรับบท Presea Combatir (voice)
ซีซันและรายชื่อตอน
- Tales of Symphonia: The Animation Season 14 ตอน · 8 มิถุนายน 2550
- Tales of Symphonia: The Animation Season 24 ตอน · 25 มีนาคม 2553
- Tales of Symphonia: The Animation Season 33 ตอน · 11 พฤศจิกายน 2554
รีวิว Tales of Symphonia: The Animation จากทีมงาน
เจาะลึก Tales of Symphonia: The Animation: เนื้อเรื่อง การสร้าง และเสียงวิจารณ์
Tales of Symphonia is an action role-playing video game developed by Namco Tales Studio and published by Namco for the GameCube. The fifth main installment of the Tales series, it was released in Japan on August 29, 2003, in North America on July 13, 2004, and in Europe on November 19, 2004. In Japan, the game was ported for the PlayStation 2 with additional content and was released on September 22, 2004.
The game takes place in a fictional world called Sylvarant and follows Lloyd Irving. Lloyd accompanies his childhood friend, Colette Brunel, who is destined to go on a journey to save their world. As their journey progresses, they learn that saving Sylvarant endangers Tethe'alla, a world parallel to their own. The game's central theme is an "RPG that resonates with you" (君と響きあうRPG, Kimi to Hibikiau RPG).
Tales of Symphonia received generally positive reviews upon release. Critics praised the battle system, art direction, voice acting and character development, but had mixed reactions to the music and narrative, and criticized some graphical shortcomings. The game received a Japan Game Awards in 2003 and had received re-releases under the Player's Choice and PlayStation 2 the Best labels. In the United States, over 100 thousand copies were sold during the first two weeks and has sold 2.4 million copies worldwide across all platforms, making it the best-selling title in the franchise at the time. The game has been adapted into seven manga collections, two novel series, seven drama CDs, and an OVA anime series. A sequel entitled Tales of Symphonia: Dawn of the New World was released for the Wii in 2008. Tales of Symphonia and its sequel were collected as a PlayStation 3 high definition release in Tales of Symphonia Chronicles in 2013. A Steam version was released on February 2, 2016. A remastered version was released for Nintendo Switch, PlayStation 4 and Xbox One on February 17, 2023.
Gameplay
Like previous installments in the Tales series, Tales of Symphonia consists primarily of three major areas: an overworld field map, town and dungeon maps, and a battle screen. The overworld map is a 3D model, featuring a scaled-down version of the game's fictional world which the player travels through to reach the game's locations. As with preceding games in the series, the world map can be traversed by foot, on the party's quadrupedal pet Noishe, and flying vehicles known as Rheairds. On field maps, characters are directed across realistically scaled environments. The battle screen is a 3D representation of an area, in which the player commands the characters in battles against CPU-controlled enemies.
On the overworld and field maps, various skits between the characters can be viewed. They involve animated character portraits, subtitles, and, in the Japanese version, full voice acting. Skits concern anything from character development to side details. Overworld map skits affect Lloyd's relationships with other party members. The player will be able to make certain decisions that imperceptibly affect how the other characters think of Lloyd. Some of these choices have minor ramifications for the game's storyline.
Battle system
During battle sequences, the game uses the Multi-Line Linear Motion Battle System. Four characters from the party are chosen to battle; those not controlled by a player are guided by artificial intelligence with instructions set by the player beforehand. Damage dealt to the opponent fills a "Unison Gauge". When this is full, a "Unison Attack" can be triggered, allowing the party to use techniques simultaneously on a single enemy. When certain techniques are combined, a special attack results in additional damage.
After the battle, a currency called Grade is awarded or subtracted based on specific criteria that are fulfilled in battle. It is used to purchase bonuses during New Game Plus. Players are also prompted to cook food after battles if they have the materials. Cooking recipes determine the benefits received such as health recovery. The degree of the benefit is determined by which character is chosen to cook.
Tales of Symphonia's skill system is built around the use of "EX Gems", which come in four ranks. Each character can equip up to four EX Gems and set abilities to those gems. The abilities determine if the characters will learn Strike or Technical techniques and spells. Combinations of EX Gem abilities can also grant additional abilities called "EX-Skills". The development of a character's attributes is determined by their equipped "Title". Titles are earned through story progression, side quests, or completion of miscellaneous criteria.
Setting
Tales of Symphonia is set in the parallel worlds Sylverant and Tethe'alla, which are separated by a dimensional barrier that can only be passed through using magical technology (or "magitech"). Sylverant is in a state of decline due to the depletion of mana, a force essential to life and the use of magic. The two worlds share a single source of mana and are caught in a precarious equilibrium in which mana is unevenly distributed; as one world prospers, the other declines. Ancient elemental guardians known as Summon Spirits regulate the flow of mana in each world. The mana distribution system is overseen by Cruxis, a religious body surrounding the goddess Martel. Cruxis orchestrates the selection of a "Chosen" (a supposed descendant of Martel's angels) from a human with an exceptional affinity for mana, who must then undertake a pilgrimage that ostensibly restores balance to the world. The Chosen must awaken the Summon Spirits of their world and ascend the Tower of Salvation, where Martel will be awakened and the Chosen will be reborn as an angel. This process is believed to regenerate the world's mana, but does so at the expense of the other world.
Sylvarant and Tethe'alla are inhabited by humans as well as elves, a race of long-lived humanoid extraterrestrials who originated from the giant comet Derris-Kharlan and can manipulate mana to cast magic. Although normally only those of elven blood can cast magic, humans can gain the same ability by ingesting the powdered ore Aionis. Offspring born between humans and elves are half-elves, who bear both the fighting spirit and curiosity of humans and the longevity and magical capabilities of elves. Because of this, they are discriminated against by condescending elves and jealous humans, and in Tethe'alla they are deprived of civil rights.
4000 years prior, a war was waged by the Desians, a faction of half-elves seeking supremacy, who were sealed away by the legendary hero Mithos via a pact with Martel. Due to Sylvarant's weakening mana, the Desians have reemerged and are terrorizing humanity, conducting biological experiments on abducted humans in facilities known as human ranches, which further consumes mana. During this time, humanity puts its hopes upon the Chosen to awaken Martel, who will reseal the Desians. The Chosen's pilgrimage is complicated by the presence of the Renegades, a group that deliberately dresses in Desian garb and has assassinated Sylvarant's Chosen for the past 800 years, preventing Martel's awakening.
Several characters bear an Exsphere, a small jewel that enhances the wearer's natural abilities when implanted onto the skin, and is also used as a power source for machinery. However, an Exsphere's amplifying capability can only be awakened at the cost of a human life, and the Exsphere parasitically feeds off the user's mana unless a suppressant named a Key Crest is installed. An evolved form of Exsphere known as a Cruxis Crystal grants its user immortality, a pair of angel-like wings, and a relinquished need for human functions such as eating or sleeping, but eventually erases the user's ego if worn without a Key Crest. The Chosen is said to be born holding a Cruxis Crystal, though it is actually granted by Cruxis, which acts to perpetuate the Chosen's genetic lineage in the prospering world and to guide the Chosen's pilgrimage via an oracle in the declining world.
Characters
The main protagonist is Lloyd Irving, a young swordsman who joins the Chosen's pilgrimage as a means of protecting his childhood friend Colette Brunel. He also seeks to defeat the Desians and avenge his mother, who was said to be killed protecting the Exsphere on the back of Lloyd's hand. The other members of the pilgrimage include Lloyd and Colette's mutual friend Genis Sage, their village schoolteacher and Genis's older sister Raine Sage, and the traveling mercenary Kratos Aurion, who is hired by the village church to escort Colette. Genis and Raine, both proficient magic users, initially pass themselves off as elves before being exposed as half-elves in Tethe'alla. The group is later joined by Sheena Fujibayashi, a ninja from Tethe'alla who initially tries to assassinate Colette; Zelos Wilder, the arrogant and womanizing Chosen of Tethe'alla; Presea Combatir, a young lumberjack with superhuman strength as a result of Cruxis Crystal-related experiments; and Regal Bryant, an ex-convict who wishes to avenge his lover, whom he was forced to kill.
Cruxis is led by Yggdrasill, a half-elf whose ultimate goal is to turn all people into lifeless beings in order to bring about an age free of discrimination. Yggdrasill's secret identity is that of the legendary hero Mithos, an ageless half-elven boy who seeks to revive his older sister Martel, whom he propped up as a goddess following her death in the ancient war. Prior to Yggdrasill's appearance, the oracle Remiel, who promotes Colette's transformation into an angel, serves as the primary representative of Cruxis. The Renegades, a group attempting to thwart Cruxis' goals, are led by Yuan, a half-elf who aided Mithos in ending the ancient war and was engaged to Martel.
Story
Colette is summoned to her village's church to receive the oracle who will initiate her pilgrimage to regenerate Sylvarant. She is protected from an apparent Desian attack by her friends Lloyd and Genis, as well as the traveling mercenary Kratos. Lloyd and Genis are initially denied the opportunity to accompany Colette on her pilgrimage, and Colette, hoping to protect them, secretly leaves early with Raine and Kratos. However, Lloyd and Genis's violation of a treaty with a nearby human ranch leads to their village's devastation and their exile, leaving them no other option but to join Colette's pilgrimage. During the journey, the process of the Chosen's transformation into an angel is revealed to entail the gradual loss of Colette's humanity. They also encounter and eventually make peace with the assassin Sheena, who comes from the parallel world of Tethe'alla. From her, they learn how the two worlds vie for each other's mana through the journey of regeneration. Within a human ranch, the group discovers that Exspheres are cultivated within humans, with Lloyd's Exsphere having came from within his mother. Hoping to find answers from the oracle Remiel, the party meets him at the Chosen's final destination and are betrayed by Remiel and Kratos; both are revealed to be members of Cruxis, which seeks to use the Chosen's body as Martel's vessel.
The party is rescued by the Renegades, a group that poses as Desians and aims to prevent Martel's resurrection. The Renegades' leader, Yuan, explains that the Desians are servants of Cruxis and act to terrorize the population of the declining world and stimulate the growth of the Chosen's Cruxis Crystal. When Yuan declares his intent to secure Lloyd to further the Renegades' purpose, the party escapes for Tethe'alla, where they meet the Chosen Zelos and restore Colette's humanity after crafting a Key Crest for her Cruxis Crystal. In search for a way to save both worlds, the party determines that awakening the Summon Spirits in both worlds will sever the mana tie between them. Believing that to be the answer, they forge pacts with Tethe'alla's Summon Spirits to sever all mana ties between the two worlds. During this time, the party meets and befriends a half-elven youth named Mithos, who shares the name of the legendary hero. The groups actions instead destabilize the Great Seed, the supplier of mana to both worlds, causing it to grow catastrophically and engulf Sylvarant. The party re-stabilizes the seed using a Renegade-designed mana cannon. Colette suffers an illness that is caused by her Cruxis Crystal and was once cured by the hero Mithos, requiring the party to seek materials for a cure. In their search, they learn from an elven storyteller that the hero Mithos eventually became the Cruxis leader Yggdrasill, who split the world in two with the reality-bending Eternal Sword.
After curing Colette, Lloyd is held hostage by Yuan, who reveals Kratos to be Lloyd's father and demands that Kratos unseal the Summon Spirit Origin from himself. The Renegades, seeking to germinate the Great Seed, require a pact from Origin to wield the Eternal Sword. However, unsealing Origin would result in Kratos's death. The boy Mithos also reveals himself to be Yggdrasill, attacking Yuan and rejecting his former companions. The party realizes they can save the world if they defeat Mithos, unseal Origin and wield the Eternal Sword to merge the worlds and germinate the Great Seed. At Mithos' stronghold, Zelos allows Colette to be kidnapped in a genuine or feigned betrayal of the party (depending on the player's choices), and Mithos uses Colette's body to reawaken Martel. However, Martel rejects Mithos' actions and twisted vision, and before vanishing back into the Great Seed, she laments that the elves should never have left Derris-Kharlan. Mithos misinterprets this sentiment as a wish to leave the two worlds for Derris-Kharlan, but is seemingly killed by the party before carrying out his seizure of the Great Seed, and Genis keeps his Cruxis Crystal as a memento of his sole half-elven friend.
Kratos reveals that he has been gathering materials to forge a ring that will allow Lloyd to use the Eternal Sword. Seeking atonement, he urges Lloyd to duel him and release Origin. In a symbolic struggle, Lloyd defeats Kratos and the seal is broken, but Yuan saves Kratos's life with a mana transfusion. After Lloyd forges a pact with Origin, Mithos' spirit, having survived within his Cruxis Crystal, emerges and possesses a member from the party before fleeing to Derris-Kharlan. Mithos attempts to take the Great Seed with him, but is foiled and killed by Lloyd. Using the Eternal Sword, Lloyd merges Sylvarant and Tethe'alla together and germinates the Great Seed, which sprouts into a seedling that will become the Giant Kharlan Tree. The Great Seed's spiritual incarnation, Mana, guides Lloyd toward protecting the Tree, and Lloyd proves his pact by christening the Tree with an unrevealed name.
Development and release
On May 8, 2002, Namco and Nintendo announced at a Tokyo press conference that they would collaborate on a number of titles for the GameCube, including a new installment in the Tales series slated for a July 2003 release. Originally developed under the title Tales of Phantasia, its final title was revealed to be Tales of Symphonia in February 2003. An April 2003 edition of Famitsu revealed the game had been in development for two years, most of the development staff previously worked on Tales of Eternia, the game would have the most main characters in a Tales game to date, and would be the first 3D game in the series. A North American localization was confirmed at E3 2003. A conference by Namco on June 9, 2003, revealed the game would be on two disks and its theme song would be "Starry Heavens" by J-pop group Day After Tomorrow, which is also remixed as "Starry Heavens ver. 2013", which is performed by the band's lead singer, Misono, in the PS3 version, as well as the PC and Remastered versions. To celebrate its release in Japan, the game was bundled with a symphonic green GameCube. To increase the North American version's appeal to Western audiences, localization producer Nao Higo replaced "Starry Heavens" with an orchestral anthem by composer Motoi Sakuraba, and focused on hiring experienced voice actors such as Scott Menville, Tara Strong, and Cam Clarke for the English voice-acting. The game was released in Japan on August 29, 2003, and was localized in North America, Australia, and Europe on July 13, 2004, November 18, 2004, and November 19, 2004, respectively. The game was re-released in North America under the Player's Choice label on July 19, 2004.
During the second week of April 2004, Weekly Shōnen Jump announced a PlayStation 2 port of Tales of Symphonia. It received new in-game additions and its theme song is "Soshite Boku ni Dekiru Koto" (そして僕にできるコト, lit. "And Thus, I Can Do It") by Day After Tomorrow, which is also remixed as "Soshite Boku ni Dekiru Koto ver. 2013" (そして僕にできるコト ver.2013, lit. "And Thus, I Can Do It ver. 2013"), which is also performed by the band's lead singer, Misono, in the PS3 version, as well as the PC and Remastered versions. It was released exclusively in Japan on September 22, 2004, and re-released under the PlayStation 2 the Best label on July 7, 2005.
Scenario
Takumi Miyajima, the game's writer, explained Tales of Symphonia was planned to create a "unique symphonia", dependent on the player's choices and the affection system. Miyajima wrote many scenarios, with the most significant events centered on Zelos Wilder. Originally, Zelos' death was supposed to be canon. His survival would have been dependent on the affection system: He would die early on if he was ranked the lowest in the affection system, would die at the end if he ranked in the middle, and would only survive if he ranked the top. However, the development staff suggested to have Kratos Aurion return to the party and the team discussed how it would work. The change in scenario had Miyajima rework Zelos' death into a non-canon path of the story. While generally a self-contained story, Symphonia apparently takes place within either the same or a similar timeline to the first Tales game, Tales of Phantasia.
Sequel and Chronicles release
A direct sequel, Tales of Symphonia: Dawn of the New World, was announced on July 20, 2007, for the Wii. It was released in Japan and North America in 2008 and in Europe a year after.
Tales of Symphonia Chronicles was announced on June 1, 2013, for the PlayStation 3. It contains Tales of Symphonia and Tales of Symphonia: Dawn of the New World with remastered graphics and additional content. It was released in Japan on October 10, 2013, and it was released in North America, Australia, and Europe in February 2014 as both a retail version and download release, with the option to purchase Tales of Symphonia as a standalone release.
Comics
Tales of Symphonia spawned seven manga adaptations after its release: six anthology collections and a traditional manga series.
The first anthology collection, Tales of Symphonia Comic Anthology, consists of five volumes which were released between November 25, 2003, and February 25, 2006, by Ichijinsha. The second anthology collection, Tales of Symphonia Yonkoma Kings, is a four-panel comic. It consists of five volumes released between November 25, 2003, and December 25, 2006, by Ichijinsha. A third anthology collection entitled BC Anthology Collection Tales of Symphonia had two volumes published by Mag Garden in February 2005 and 2007. The fourth anthology collection is BC Anthology Collection Tales of Symphonia Yonkoma Short Comic Collection and consisted of a single volume which was released by Mag Garden on October 10, 2007. The fifth anthology collection is Super Comic Theater: Tales of Symphonia. It consisted of two volumes which were released by Square Enix on May 27, 2005, and September 16, 2005. The sixth anthology collection is Tales of Symphonia Comic Anthology: The Best is a single volume released on June 5, 2010, by Ichijinsha.
The manga series by Hitoshi Ichimura was titled Tales of Symphonia and was an adaptation of the game's storyline. The first four chapters were serialized between the April and July 2005 editions of Monthly Comic Blade. Future chapters were released in tankōbon volumes by Mag Garden thereafter. Six volumes were released: the first was released on August 10, 2005, and the last two were released on July 10, 2007.
Books
Tales of Symphonia has spun off two novel series adaptions, four strategy guides, a character book, an official scenario book, and an art book. The first novel series is titled Tales of Symphonia and is written by Kiyoshi Yuki. It consisted of three novels released between November 21 and December 20, 2003, by Shueisha. The second novel series is titled Tales of Symphonia: Radiance of Time (テイルズ オブ シンフォニア 久遠 の輝き, Teiruzu Obu Shinfonia Toki no Kagayaki) and is written by Sera Yajima. It consists of four volumes released between December 20, 2003, and June 19, 2004, by Enterbrain. An after story by the same author was released on September 18, 2004.
Two strategy guides under the V Jump Books brand were published by Shueisha: the GameCube guide was released on August 29, 2003, and the PS2 on September 22, 2004. Namco Bandai Games released two official strategy guides on October 1, 2003, and October 27, 2004, for the GameCube and PS2 respectively. Tales of Symphonia Illustration: Kosuke Fujishima's Character Work is a book by the game's designer, Kōsuke Fujishima, and was released on January 26, 2004, by Ichijinsha. It provides details on the characters' back story and how their design came to be. Tales of Symphonia Official Scenario Book was released on June 26, 2008, by Namco Bandai. The book details the history of the world and characters. Tales of Symphonia The Animation Visual Complete Picture Book is an art book for the anime released on March 28, 2013, by ASCII Media Works.
Audio CDs
Seven drama CDs based on the game's plot were produced by Frontier Works. Drama CD: Tales of Symphonia (A Long Time Ago) 1, 2, and 3 are stories preceding the game. They were released between July 23, 2004, and September 24, 2004. Drama CD: Tales of Symphonia Anthology 1 (Rodeo Ride Tour) First Part and Second Part follow Sheena Fujibayashi and Zelos Wilder as they tour the world a year after the events of the main game. The two CDs were released on May 25, 2005, and June 24, 2005. Tales of Symphonia Comic Market 78 and Tales of Symphonia Comic Market 79 are side stories with guest characters from Tales of Vesperia and Tales of Graces, respectively.
Tales of Symphonia Original Soundtrack was published by DigiCube on October 1, 2003, and consists of 4 discs. It debuted at 98 on Oricon's charts. The soundtrack was re-released on October 27, 2004, by King Records (Japan) for the PS2 port of Tales of Symphonia.
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