โปสเตอร์ GAMERA -Rebirth- กาเมร่า -รีเบิร์ธ- (2023)

GAMERA -Rebirth- กาเมร่า -รีเบิร์ธ- (2023)

"กาเมร่า -รีเบิร์ธ- (GAMERA -Rebirth-)" ผลงานใหม่ที่มีเจ้าสัตว์ประหลาดยักษ์ที่ครองใจแฟนๆ ทั่วโลกมาตั้งแต่ยุค 1960

อนิเมะญี่ปุ่นซีรี่ย์ 2023แอนิเมชันไซไฟแฟนตาซีแอ็กชันผจญภัย

ชื่อไทย
กาเมร่า -รีเบิร์ธ-
ชื่อภาษาอังกฤษ
GAMERA -Rebirth-
ประเทศ
ญี่ปุ่น
ออกอากาศครั้งแรก
7 กันยายน 2566
จำนวนตอน
6 ตอน
ความยาวต่อตอน
ประมาณ 44 นาที
สถานะ
จบแล้ว
ตอนล่าสุด
EP6/6 (7 กันยายน 2566)
ช่อง/แพลตฟอร์มต้นทาง
Netflix
เรตผู้ชม
น 13+
คะแนน TMDB
7.8/10 (48 โหวต)

ดูได้ที่ไหน

เรื่องย่อ GAMERA -Rebirth- กาเมร่า -รีเบิร์ธ-

GAMERA -Rebirth- กาเมร่า -รีเบิร์ธ- เป็นอนิเมะญี่ปุ่น ปี 2023 มีทั้งหมด 6 ตอน สถานะจบแล้ว

ในฤดูร้อนปี 1989 เด็กสี่คนในโตเกียวได้เห็นการปรากฏตัวของเต่า ไคจู กาเมรา ซึ่งยืนหยัดต่อสู้กับสัตว์ประหลาดยักษ์กินคนอย่างกล้าหาญ

GAMERA -Rebirth- กาเมร่า -รีเบิร์ธ- ดูได้ที่ไหน (ถูกลิขสิทธิ์)

สตรีมมิ่ง (สมาชิก)

  • Netflix

เปิดแอปหรือเว็บไซต์ของผู้ให้บริการแล้วค้นหาชื่อเรื่องนี้ได้เลย ข้อมูลผู้ให้บริการในประเทศไทยจาก JustWatch อาจเปลี่ยนแปลงตามสัญญาลิขสิทธิ์ของแต่ละแพลตฟอร์ม

นักแสดง GAMERA -Rebirth- กาเมร่า -รีเบิร์ธ-

  • ฮิซาโกะ คาเนโมโตะฮิซาโกะ คาเนโมโตะรับบท Boko (voice)
  • สุบารุ คิมูระสุบารุ คิมูระรับบท Brody (voice)
  • โยชิตสึงุ มัตสึโอกะโยชิตสึงุ มัตสึโอกะรับบท Joe (voice)
  • อากิ โทโยซากิอากิ โทโยซากิรับบท Junichi (voice)
  • มาโมรุ มิยาโนะมาโมรุ มิยาโนะรับบท Tazaki (voice)
  • ซาโอริ ฮายามิซาโอริ ฮายามิรับบท Emiko (voice)

ซีซันและรายชื่อตอน

รีวิว GAMERA -Rebirth- กาเมร่า -รีเบิร์ธ- จากทีมงาน

เจาะลึก GAMERA -Rebirth- กาเมร่า -รีเบิร์ธ-: เนื้อเรื่อง การสร้าง และเสียงวิจารณ์

Gamera Rebirth (stylized as GAMERA -Rebirth-) is a Japanese original net animation (ONA) series directed and co-written by Hiroyuki Seshita. Produced by Kadokawa Corporation and animated by ENGI, it is a reboot of the Gamera franchise and the 13th entry in the franchise. The series was released worldwide on Netflix on September 7, 2023, and a re-edited edition consisting of 12 episodes was broadcast on NHK General TV from April to June in 2025.

Overview

It is the first animated entry and is the first major installment of the franchise following Gamera the Brave (2006), making it also the first entry in the Reiwa era. In response to the commercial failure of the 2006 film, both Gamera and Daimajin franchises had faced stagnations, and various plans were terminated including several Gamera anime projects (such as the ones by the Cartoon Network and Yoshitomo Yonetani). The director Hiroyuki Seshita had previously participated in Rex: A Dinosaur's Story (1993), the last film by the Kadokawa Pictures with influences on the direction of Gamera the Brave.

The series is designated as a tribute to Noriaki Yuasa and to stay faithful to previous productions especially the Showa films, where the time setting of the series (1989) is to represent both eras of Showa and Heisei, and a number of references to previous films and scrapped projects and unused ideas were made. Akin to Gamera the Brave, the storyline of Gamera Rebirth has been under the influences from the "Konaka Gamera" script, one of two original plots prepared for Gamera: Guardian of the Universe (1995) by Chiaki and Kazuya Konaka.

One of policies for battle scenes was to prevent human casualties by Gamera, therefore such depictions were avoided during the turtle kaiju's appearances in early episodes; Gamera arrived at Tokyo after most evacuations were completed, and he threw Gyaos and Jiger at open areas without people. Seshita also highlighted the concept of "children, who have been protected by Gamera, in return protect Gamera".

Designs of Gamera and Gyaos, and the first scene of Gamera to fight against a flock of small Gyaos in the first episode were reused from the 2015 short film, and Katsuhito Ishii, the director of the 2015 short film was credited as the designer of Gamera. Gamera's design was modified from the 2015 version to portray him being less intimidating, and to emphasize his intelligence, gentleness, and dignity.

Japanese punk rock band Wanima provided both opening and ending songs, Natsuake and FLY&DIVE (jp). An acoustic version of Gamera March, the iconic song used in Showa films and other medias, was also inserted.

Synopsis

During summer 1989, three elementary students witness Gamera in battle as monsters converge on Tokyo before they annihilate most of humanity.

Production

On November 16, 2022, Kadokawa announced plans for a new Gamera production, entitled Gamera Rebirth, which will be released globally on Netflix. Shusuke Kaneko, director of the Heisei Gamera trilogy, had proposed an idea for a new film. However, Kadokawa had already proceeded with their new project by the time Kaneko presented his pitch. Regardless, Kaneko had expressed his support for the project. A figure of Gamera was exhibited at Tamashii Nation 2022 between November 18 and 20, along with a newspaper featuring Gamera that was distributed at the event.

In February 2023, Kadokawa revealed the cast and staff. The series would be animated by ENGI, with Hiroyuki Seshita directing, who co-directed Polygon Pictures' Godzilla anime trilogy, Tetsu Iijima producing, Atsushi Tamura designing the characters, and Kan Takahama designing the monsters. A teaser released in January debuted footage, albeit briefly, from the series and revealed that it would consist of six episodes and feature five additional enemy monsters. In March, Kadokawa released a new key visual poster, a synopsis, and a full trailer.

Seshita approved the offer for the Netflix series partially because Kadokawa approved his request to focus on kaiju battles which he couldn't achieve in the Godzilla anime trilogy (due to the policies set by Toho). He originally prepared fighting scenes twice or five times more than actual ones, including more diverse abilities and characteristics of kaiju, however he had to cut them due to budget and schedule, and noted the difficulty to insert kaiju battles in every episode due to budgetary constraints. The aforementioned direction to avoid casualties by Gamera was also effective to reduce production costs by limiting destructions of urban areas.

ENGI was originally launched to focus on 2D anime, and 3D CGI department was newly established for Gamera Rebirth. As the company was relatively new and most of its creators are young, production of Gamera Rebirth and building ENGI's CGI department were simultaneously progressed, drastically increasing the difficulty of the production.

Staffing and influences from other works

Among Seshita's previous works, his Godzilla anime trilogy, KamiErabi God.app, Ajin: Demi-Human, and Levius had significant influences on Gamera Rebirth. Seshita had previously co-participated in Hiroshi Seko, Kenta Ihara, and Jin in these works (except for the Godzilla trilogy). Similarly, some colleagues of Seshita (from their Final Fantasy era) joined the production team. These staffing eased the decision-making processes for Gamera Rebirth.

His dissatisfaction with the Godzilla anime trilogy's exclusion of detailed kaiju battles was one of major reasons for his appointment for Gamera Rebirth, and he reused a number of concepts from the Godzilla trilogy for the Netflix series, along with appointments of some voice actors.

Gamera Rebirth also took notable inspirations from the Cthulhu Mythos and Nausicaä of the Valley of the Wind.

The former had shaped both the "Konaka Gamera" and the Heisei Gamera trilogy, where Shusuke Kaneko had also participated in Necronomicon.

The latter possesses connections with the Heisei Gamera trilogy especially when Daiei Film was under Tokuma Shoten. Mitsunori Kataama and Naoya Tanaka and Atsushi Tamura from Studio Ghibli participated in Gamera Rebirth, and its character design was under the influences from Ghibli's art styles. The three has also previously contributed in projects by both Seshita and his friend Makoto Shinkai.

Yoshikazu Yasuhiko's Giant Gorg and Mobile Suit Gundam: Cucuruz Doan's Island also influenced character designs of Gamera Rebirth, where Atsushi Tamura also participated in the latter.

Gamera Rebirth introduced various references to a variety of topics, such as the tale of Urashima Tarō, Stand by Me, Stranger Things, Blade Runner, and the below-mentioned Destiny's Son and Aura Battler Dunbine (which was produced as a rival work to Nausicaä of the Valley of the Wind).

Shinichiro Inoue decided the titles of each episodes as references to classic films and other productions; Kanał, Run Silent, Run Deep, Daiei Film's Destiny's Son The Moon Is a Harsh Mistress, Childhood's End, and Aura Battler Dunbine.

Masaichi Nagata and others such as Ichikawa Raizō VIII (the spouse of Masaichi's adopted daughter Masako Ōta) had participated in Destiny's Son.

Arthur C. Clarke's 2001: A Space Odyssey (1968) was influenced by Warning from Space (1956) which bears connections with the Gamera franchise. On the other hand, Gamera vs. Viras (1968) instead bears similarities to 2001: A Space Odyssey for its depictions of spaceships and technologies.

Various Aura Battler Dunbine references in the first episode, including the choice of Nishi-Shinjuku were tributes to Yoshiyuki Tomino; Inoue was once an editor in charge of Tomino including the Dunbine publication, and Inoue specially gained a permission to use the book from Arata Sasaki for the references.

Novelization

Official novelization of the series consisting of two parts by Hiroyuki Seshita and Jin have been published in August 2023 and May 2024 respectively.

Manga

A prequel manga, GAMERA Rebirth Code Thyrsos, illustrated by Cambria Bakuhatsutarō began serialization on Kadokawa Shoten's Young Ace UP website on September 8, 2023. The prequel is licensed in English by Titan Comics.

Collaborations

An official collaboration with the mobile game Godzilla Battle Line was made, featuring Gamera, Gyaos, and Guiron as playable characters. "Godzilla Earth", the Godzilla incarnation from Hiroyuki Seshita's anime trilogy, was chosen for the key art of the collaboration.

Additional collaborations include the kaiju brawler game GigaBash, Ao Oni Online of the Ao Oni series, Odekake Kozame, Nights with a Cat. Union Arena, and the sake brand Shinkame, where the both represent "godly turtles".

Reception

Insufficiency of budget and schedule has been pointed out; 3D models of humans are poor and do not fit in with 2D backgrounds. It also lacks an opening animation which is a common feature of Japanese anime. Additionally, as aforementioned, fighting scenes were declined to the half or even less (20%) of what Seshita originally intended where it was very difficult to add kaiju battles in every episode due to budgetary problem. A number of abilities and characteristics of kaiju were also eventually not used.

Bloody Disgusting's Paul Lê criticized the animation but praised the characters. He called the animation "awkward and stiff" but felt that the visual aesthetic complimented the monster battles. Lê found the human subplot "compelling" and the series' child leads to be an improvement over the child leads of the Showa era Gamera films. Lê awarded the series four skulls out of five and praised it for being an "emotional, ambitious, and well-told story." Writing for The A.V. Club, Kayleigh Dray likewise found similar flaws in the series and likened Gamera Rebirth to Stranger Things. She praised the effort that went into its character development and friendship themes that results in characters that are "pretty damn likable." However, she criticized the animation for feeling "clunky", comparing it to a low-resolution version of The Sims and likened the characters to PlayStation 2 animations. While Dray didn't consider the series to be bingeable or a must-watch, she awarded the series a C+.

Joshua Kristian McCoy from GameRant did not consider Gamera Rebirth to be an "ideal" introduction for newcomers. McCoy also criticized the animation for being "jittery" and compared it to the animation from Robot Chicken, and found the concept to be flawed; he specifically targeted the series' tone and its depressing climax, calling them improper for a Gamera story. He concluded by ridiculing the creators for taking inspiration from Godzilla Singular Point instead of Shin Godzilla, stating that the series starts "rough, gets weird, and ends almost impressively poorly." James Beckett from Anime News Network scored the series a C+, commenting that "it's a shame that the ugliness of visuals will likely turn away a good many potential fans because underneath all of that jank is a solid kaiju adventure". Masaki Tsuji, who had previously joined publications and music of the franchise, positively reviewed the series for its variety of fighting sequences and uniqueness of human characters.

Fussa City and Tsushima Island were elected for one of Anime Pilgrimage Sites of 2024 by the Anime Tourism Association as Gamera battled Gyaos and Jiger in the former, and fought against Zigra at the Tsushima Omega Station.

Ryan Bartley, who voiced Boco in the English edition was nominated for the 2023 Voice Arts Awards.

Potential sequel

The series' production committee (jp), including the director and other executives, is willing to produce additional seasons with more budgets and increased fighting scenes, though its future is uncertain. Seshita noted that he has enough ideas for up to five seasons, including returns of classic antagonists (especially Barugon), and mentioned the possibility of a future live-action adaptation if the series is successful. Seshita also hopes the series to eventually become a stepping stone for the recovery of the character's public recognition and the revival of the franchise in the future.

เนื้อหาส่วนนี้มาจากบทความ "Gamera Rebirth" ในวิกิพีเดีย (en.wikipedia.org) เผยแพร่ภายใต้สัญญาอนุญาตครีเอทีฟคอมมอนส์ แสดงที่มา-อนุญาตแบบเดียวกัน 4.0 (creativecommons.org/licenses/by-sa/4.0) มีการตัดส่วนอ้างอิงและจัดรูปแบบใหม่

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